Semi-Allogeneic

Semi-Allogeneic Isle III, Still from Computer-generated video with Sound, 2K, 1'10", 2023
The video shows an island inhabited by hybrid creatures produced in collaboration with artificial intelligence. Each creature in the work represents a different stage of fictional evolution. The video displays an autonomous production area on the screen, in a dynamic and constantly evolving ecosystem. This space provided by the computer appears as a bio-graphic area in the work, exploring the post-natural life forms there. The creatures on the "Semi-Allogeneic Isle" arise from the combination of biological and technological elements, blurring the boundaries between organic and inorganic, aiming to create a new concept of "creature". Here, the creature is seen as an internal limitation of life, as opposed to death; while death is an external threat, the creature is a threat of deformation or deficiency from within. The creature is not a simple being of diminished value; on the contrary, its value emerges as a contrast. It shows how fragile the stability of life we are accustomed to is and stands negatively on the issues of species-specific reproduction, morphological regularity, and structural success. At the same time, it appears as a counter-stance in the pursuit of preserving the myth and integrity of the "normal human".

Semi-Allogeneic Bone Device, Oil on Paper, 50x70 cm, 2024
This painting presents a depiction of a 3D object from four different perspectives and combines organic forms with mechanical components, reflecting the features of an imaginary bone marrow transplant device. The integration in the object has a form reminiscent of the sacrum bone, suggesting the remnants of a semi-living creature. The tip of the sacrum bone is considered a remnant of structures associated with the tails of our evolutionary ancestors.

Semi-Allogeneic Isle III, still from Computer-generated video with Sound, 2K, 1'10", 2023